![]() ![]() ( UUM-1692)Īsset Bundles: Fixed memarchive0 error when entering play mode. Unity hub download ubuntu manual#( UUM-5652)Īndroid: Fixed bug when building with IL2CPP and scaler types getting stripped out.Īndroid: Fixed bug with manual lifetime tests failing occasionally.Īndroid: Fixed bug with scaler not being initialized with settings from the Editor UI properly when using profiles.Īndroid: Fixed bug with test provider and settings showing up in Project Settings.Īndroid: Toggling Build App Bundle in the Build Player Window will now prompt for a save location rather than attempting to use the last build location which would have been the incorrect type of package. Also fixed an AudioManager.GetStreamVolume exception when targeting API Level 29 or later, which caused the feature to not work correctly, if enabled. Unity hub download ubuntu android#Version Control: Renamed "Invite members to workspace" option to "Invite members to organization".Īndroid: Fixed an Android audio crash when targeting API Level 31 and running on an Android 12 device.Mono: Added support for direct ETW profiler integration on Windows Desktop for managed code, with no plugin required.Version Control: Added notification banner on the status bar for live updates. Shader System: Shader variant build preparation does not scale ( UUM-3711)Įditor: Added editor analytics event tracking for "Refresh access" and "New link." button click. Scripting: Crash when accessing transform component after calling Resources.UnloadUnusedAssets() ( UUM-11111) Scene Management: Scene causes Editor crash when specific Lighting Data Asset is used ( UUM-9319) Mono: C# Reflection performance is 50 to 60 times slower ( UUM-11526) Mono: Crash with ScanAssemblyForAttributesAndInterfaceImplementations when opening a project ( 1376858) MacOS: Editor performance drops when clicking and dragging on Position, Rotation and Scale values in Transform component ( UUM-7457) MacOS: Crash on System.Object:_icall_wrapper_ves_icall_array_new_specific when launching a project ( UUM-3207) Linux: Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMode" when entering Play Mode in the LEGO tutorial ( UUM-971) ![]() Linux: Editor crashes at "DisconnectGtkSignal(void*, GtkCallbackResponse ( )(), void)" when opening floating windows ( UUM-11724) AI Navigation Core: NavMesh::Raycast freezes the whole editor in an infinite loop on Application.UpdateScene ( UUM-2496) ![]()
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